
CamilleMatchups
Master every matchup: stats-driven builds, runes, skills, and laning insights, combined with Master-Tier tips and community contributions.
| Matchup | Threat | Games | WR | Gold @ 15 | Gold Diff | Tips | |
|---|---|---|---|---|---|---|---|
![]() Garen | Easy | 664 | 56% | +218 | +496 | Easy lane, Q Garen every time he tries to Q you, your shield will tank it. W everytime its up. It should be simple to kite him so he can't engage. As long as your passive is up its hard to lose trades | |
Skill Priority![]() Q Precision Protocol Camille's next attack deals bonus damage and grants bonus Move Speed. This spell can be recast for a short period of time, doing significantly increased bonus damage if Camille delays a period of time between the two attacks. ![]() E Hookshot Camille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. ![]() W Tactical Sweep Camille blasts in a cone after a delay, dealing damage. Enemies in the outer half are slowed and take extra damage, while also healing Camille. 57.3% WR 604 Matches Summoner Spells![]() ![]() 54.0% WR 213 Matches Skill Order![]() Precision Protocol Camille's next attack deals bonus damage and grants bonus Move Speed. This spell can be recast for a short period of time, doing significantly increased bonus damage if Camille delays a period of time between the two attacks. 3 4 5 7 9 ![]() Tactical Sweep Camille blasts in a cone after a delay, dealing damage. Enemies in the outer half are slowed and take extra damage, while also healing Camille. 1 14 15 ![]() Hookshot Camille pulls herself to a wall, leaping off and knocking up enemy champions upon landing. 2 8 10 12 13 ![]() The Hextech Ultimatum Camille dashes to target champion, anchoring them to the area. She also deals bonus magic damage to the target with her basic attacks. 6 11 16 Camille vs Garen Runes![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 53.3% WR418 Matches Starting Items![]() ![]() 60.0% WR 190 Matches Core Items![]() ![]() ![]() 51.9% WR 81 Matches 4th Item Options![]() 59.8% WR87 Matches ![]() 62.0% WR71 Matches ![]() 67.2% WR58 Matches 5th Item Options![]() 67.5% WR40 Matches ![]() 59.4% WR32 Matches ![]() 77.8% WR27 Matches 6th Item Options![]() 66.7% WR9 Matches ![]() 42.9% WR7 Matches ![]() 83.3% WR6 Matches Laning Phase (@15 min)Gold Diff+218 CS Diff+6 XP Diff+147 Ally Ganks1.05 Enemy Ganks0.89 End of GameTotal Gold Diff+496 Total CS Diff+1 Split Push | |||||||
![]() Ambessa | Even | 385 | 52% | -71 | +514 | ||
![]() Renekton | Very Hard | 353 | 47% | -600 | -517 | This matchup is extremely challenging for Camille before her first item due to limited trading windows. At level 1, aim for a quick Grasp proc with your passive shield, then disengage with W. Post-level 2, be aware that he will likely use his dash to dodge your W and engage; only use it when it's awkward for him to jump in. The core strategy is to execute short, safe trades to stay high on health, as junglers often look to dive with a Renekton. Once you have your first item, you can consistently win short trades with your enhanced mobility; just avoid unnecessary fights early on. | |
![]() Aatrox | Very Hard | 340 | 47% | -435 | +9 | Aatrox has long cd's take advantage of that to all-in whenever he burns Q1 and E for poke. Post 6, always use your ult to dodge his Q3. You comfortably beat him in sidelane and teamfights. | |
![]() Jax | Very Hard | 312 | 48% | -618 | -901 | Poke with W whenever its up, hug walls so you can E out instantly when he q's onto you so he can't stun. Post 6- you can't win all-ins in side lane. You want to play for wave management, keep the wave near your tower and incentivize your jungler to help since Jax is easy to gank | |
![]() Mordekaiser | Very Hard | 310 | 46% | -440 | -231 | This matchup is virtually unplayable for Camille after level 6, as he will win any direct stat-check. Your only window is early; start W to poke him down and look for a short all-in if he misses a key ability. After level 6, never use your hookshot to engage, as you will be trapped and killed. If you are even after his first item, you lose every time. Your goal must shift to simply collecting waves, calling for jungle assistance, and roaming. | |
![]() Ornn | Easy | 304 | 51% | +211 | +1,645 | This lane is a skill-based matchup focused on dodging and mind games. Your primary poke tool is W, but you must constantly play around his Q and W cooldowns. Dodging these abilities is key to creating a CS and gold advantage. Remember that you can use his Q pillar as a hookshot point. After level 6, a crucial outplay is to use your ultimate to become untargetable, which allows you to dodge the second part of his ultimate. | |
![]() Zaahen | Easy | 302 | 48% | +134 | +626 | ||
















































