
GragasMatchups
Master every matchup: stats-driven builds, runes, skills, and laning insights, combined with Master-Tier tips and community contributions.
| Matchup | Threat | Games | WR | Gold @ 15 | Gold Diff | Tips | |
|---|---|---|---|---|---|---|---|
![]() Jax | Favored | 237 | 46% | +262 | -357 | Body slam when he q's onto you. Q poke him. Avoid getting in his auto range for free w. When you get lost chapter you can play more agressive. Be careful of his ghost. | |
Skill Priority![]() Q Barrel Roll Gragas rolls his cask to a location, which can be activated to explode or will explode on its own after 4 seconds. The potency of the explosion increases over time. Enemies struck by the blast have their Move Speed slowed. ![]() E Body Slam Gragas charges to a location and collides with the first enemy unit he comes across, dealing damage to all nearby enemy units and stunning them. ![]() W Drunken Rage Gragas samples his latest brew for 1 second. After finishing, he becomes boisterous and belligerent, dealing magic damage to all nearby enemies on his next basic attack and reducing damage received. 48.0% WR 200 Matches Summoner Spells![]() ![]() 50.5% WR 91 Matches Skill Order![]() Barrel Roll Gragas rolls his cask to a location, which can be activated to explode or will explode on its own after 4 seconds. The potency of the explosion increases over time. Enemies struck by the blast have their Move Speed slowed. 3 4 5 7 9 ![]() Drunken Rage Gragas samples his latest brew for 1 second. After finishing, he becomes boisterous and belligerent, dealing magic damage to all nearby enemies on his next basic attack and reducing damage received. 2 14 15 ![]() Body Slam Gragas charges to a location and collides with the first enemy unit he comes across, dealing damage to all nearby enemy units and stunning them. 1 8 10 12 13 ![]() Explosive Cask Gragas hurls his cask to a location, dealing damage and knocking back enemies caught in the blast radius. 6 11 Gragas vs Jax Runes![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 47.8% WR138 Matches Starting Items![]() ![]() ![]() 46.8% WR 79 Matches Core Items![]() ![]() ![]() 50.0% WR 4 Matches 4th Item Options![]() 54.5% WR33 Matches ![]() 77.8% WR18 Matches ![]() 70.0% WR10 Matches 5th Item Options![]() 80.0% WR10 Matches ![]() 60.0% WR10 Matches ![]() 62.5% WR8 Matches 6th Item Options![]() 66.7% WR3 Matches ![]() 50.0% WR2 Matches ![]() 100.0% WR2 Matches Laning Phase (@15 min)Gold Diff+262 CS Diff+6 XP Diff+536 Ally Ganks1.13 Enemy Ganks1.05 End of GameTotal Gold Diff-357 Total CS Diff+1 Split Push | |||||||
![]() Garen | Very Hard | 190 | 48% | -182 | -1,321 | The only thing you need to watch out for is Garen getting on top of you and using his E while your own E is on cooldown. CSing early should be a breeze, and once you get Lost Chapter, your combos will chunk him significantly. Be careful of Garen players who take Ignite and try to nuke you with their R. | |
![]() Aatrox | Very Hard | 188 | 54% | -526 | -821 | You both don't have enough damage to outdo each other's sustain. In general Aatrox will win extended trades while you excel in short trades. Play to farm and scale up. Avoid his q2 and q3 sweetspots. E out whenever Aatrox uses chains on you. | |
![]() Zaahen | Hard | 174 | 47% | -2 | -707 | ||
![]() Riven | Hard | 166 | 49% | +33 | -798 | She can do whatever she wants at level 1. Wait for level 2 and use your E to disengage when she tries to dash on you. You can cancel her third Q during her flip with your E to avoid the knockup and damage. The lane is very easy unless she gets a kill. | |
![]() Renekton | Very Hard | 160 | 55% | -176 | -532 | This is another early bully that can be survived through your Passive and W sustain. Use your E to disengage whenever he looks to trade. Once you get Lost Chapter, you can start looking to throw Qs and combos at him. His lethal range is very low, as he can regain a lot of health with his R and Q. | |
![]() Ornn | Even | 151 | 49% | +4 | +297 | Your Passive and W sustain negates his Q at level 1. The best tip against Ornn is to dodge the last tick of his W so he can't apply brittle and get bonus damage. You can use your E to cancel his E so that he can't knock you up. You also have the option of using your E or R to CC him when he goes for his second R cast. | |
![]() Ambessa | Hard | 150 | 49% | -4 | -388 | ||



















































