
LeeSinMatchups
Master every matchup: stats-driven builds, runes, skills, and laning insights, combined with Master-Tier tips and community contributions.
| Matchup | Threat | Games | WR | Gold @ 15 | Gold Diff | Tips | |
|---|---|---|---|---|---|---|---|
![]() Viego | Very Hard | 1,127 | 51% | +7 | -792 | ||
Skill Priority![]() Q Sonic Wave / Resonating Strike Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds. Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health. ![]() W Safeguard / Iron Will Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will. Iron Will: Lee Sin's intense training allows him to thrive in battle. Lee Sin gains Omnivamp. ![]() E Tempest / Cripple Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple. Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed. Move Speed recovers gradually over the duration. 51.5% WR 1,008 Matches Summoner Spells![]() ![]() 51.3% WR 569 Matches Skill Order![]() Sonic Wave / Resonating Strike Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds. Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health. 1 4 5 7 9 ![]() Safeguard / Iron Will Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will. Iron Will: Lee Sin's intense training allows him to thrive in battle. Lee Sin gains Omnivamp. 2 8 10 13 14 ![]() Tempest / Cripple Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple. Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed. Move Speed recovers gradually over the duration. 3 12 15 17 ![]() Dragon's Rage Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map. 6 11 16 LeeSin vs Viego Runes![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 50.8% WR886 Matches Starting Items![]() ![]() ![]() 57.9% WR 140 Matches Core Items![]() ![]() ![]() 50.0% WR 64 Matches 4th Item Options![]() 56.8% WR155 Matches ![]() 56.8% WR125 Matches ![]() 54.5% WR88 Matches 5th Item Options![]() 54.2% WR59 Matches ![]() 41.9% WR43 Matches ![]() 65.8% WR38 Matches 6th Item Options![]() 45.5% WR11 Matches ![]() 55.6% WR9 Matches ![]() 57.1% WR7 Matches Laning Phase (@15 min)Gold Diff+7 CS Diff-5 XP Diff-151 Ally Ganks1.81 Enemy Ganks1.79 End of GameTotal Gold Diff-792 Total CS Diff-12 Split Push | |||||||
![]() Khazix | Very Hard | 1,124 | 49% | -335 | -1,434 | ||
![]() Graves | Very Hard | 1,045 | 49% | -77 | -1,425 | ||
![]() JarvanIV | Easy | 679 | 48% | +233 | +359 | ||
![]() XinZhao | Easy | 675 | 49% | +443 | +458 | ||
![]() Rengar | Very Hard | 597 | 50% | +21 | -814 | ||
![]() Zaahen | Even | 566 | 49% | +384 | +177 | ||
![]() Kayn | Hard | 533 | 47% | +243 | -314 | ||



















































