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ShenMatchups
Master every matchup: stats-driven builds, runes, skills, and laning insights, combined with Master-Tier tips and community contributions.
| Matchup | Threat | Games | WR | Gold @ 15 | Gold Diff | Tips | |
|---|---|---|---|---|---|---|---|
![]() Garen | Very Hard | 289 | 53% | -498 | -1897 | Push Lvl 1. Keep your Q blade positioned up constantly. Force short trades where you W (or passive shield) his Q damage and auto him with empowered Qs. After using your 3 empowered Qs, E out through him while he's still in his E. Then reposition your blade or wait for CDs. Repeat until he's low, then force him out or kill him. | |
Skill Priority![]() Q Twilight Assault Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. ![]() E Shadow Dash Shen dashes in a direction, taunting enemies in his path. ![]() W Spirit's Refuge Attacks that would hit Shen or his allies near his spirit blade are blocked. 56.2% WR 249 Matches Summoner Spells![]() ![]() 54.4% WR 103 Matches Skill Order![]() Twilight Assault Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. 1 4 5 7 9 ![]() Spirit's Refuge Attacks that would hit Shen or his allies near his spirit blade are blocked. 3 14 15 ![]() Shadow Dash Shen dashes in a direction, taunting enemies in his path. 2 8 10 12 13 ![]() Stand United Shen shields target allied champion from incoming damage, and soon after teleports to their location. 6 11 16 Shen vs Garen Runes![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 54.2% WR190 Matches Starting Items![]() ![]() ![]() 56.5% WR 147 Matches Core Items![]() ![]() ![]() 69.2% WR 13 Matches 4th Item Options![]() 73.7% WR19 Matches ![]() 78.9% WR19 Matches ![]() 62.5% WR16 Matches 5th Item Options![]() 42.9% WR7 Matches ![]() 57.1% WR7 Matches ![]() 50.0% WR6 Matches 6th Item Options![]() 100.0% WR1 Matches ![]() 100.0% WR1 Matches ![]() 100.0% WR1 Matches Laning Phase (@15 min)Gold Diff-498 CS Diff-13 XP Diff-295 Ally Ganks1.35 Enemy Ganks0.95 End of GameTotal Gold Diff-1,897 Total CS Diff-34 Split Push | |||||||
![]() Aatrox | Very Hard | 265 | 53% | -729 | -1102 | Push Lvl 1. Play around your Lvl 2 and 3 spikes. Only use E aggressively if Aatrox uses Qs to push or plays very aggressive with his W (or if you have a Lvl advantage). Time your W for his passive-empowered auto, but don't overlap it with your own passive. Be careful about him running you down in an extended trade with R after Lvl 6. | |
![]() Mordekaiser | Very Hard | 260 | 51% | -653 | -1353 | Push Lvl 1. Get the slow push and be ready for your Lvl 2 all-in. His Q windows are predictable; avoid getting hit too often (especially when isolated). Shield it while trading with empowered Qs, or simply juke it. If he misses his E-grab, you can force trades even harder. He's very vulnerable to ganks; a jungle call leaves him with no escape. The matchup gets tough if he gets ahead, but otherwise, you should win trades if played correctly. Only E aggressively if you have a Lvl advantage or if he's too low to trade back (or if setting up a gank). | |
![]() Ambessa | Very Hard | 251 | 49% | -184 | -596 | š¬ No tips yet ā Be the first to add a tip! | |
![]() Jax | Very Hard | 232 | 48% | -464 | -1481 | Push Lvl 1. You need to punish Jax hard early to prevent his scaling. Like Irelia, force trades before his passive stacks. Place your Q blade, drag it through him, and start hitting. The moment he presses E, stand inside him and E backwards to avoid the stun. With his E on CD, you can keep trading. This denies him value from his core trading tool. Use W early in the trade. | |
![]() Sett | Very Hard | 228 | 48% | -731 | -1713 | This matchup is EXTREMELY difficult. Try to get the Lvl 1 push (by hitting enemy wave as it leaves tower safety). Only possible if he allows it or is leashing while you're not. If you get the push, trade like any melee matchup and look for a Lvl 2 all-in. If he starts in lane and you can't push, concede, take what CS you can, conserve HP, and play for R at Lvl 6. His W has a very long early CD; abuse it if he wastes it. His passive helps push and is strong for extended trades, so always have disengage or be ready to kill him when trading. | |
![]() Sion | Very Hard | 195 | 55% | -484 | -878 | Push Lvl 1. Trade with empowered Qs at Lvl 1, then go for the Lvl 2 all-in. After Lvl 2, if he starts Q'ing, instantly E him to interrupt, take a good trade, and back off immediately as his Q will be up soon. It's crucial to take very efficient trades to stay healthy when you kill him, as he can fix the wave with his passive (and TP back). Also, don't die to his passive if you kill him. | |
![]() Renekton | Very Hard | 189 | 49% | -709 | -1322 | Push Lvl 1. You win short trades at Lvl 1 with empowered Qs and passive. Lvl 2 is scarier unless you have a significant health lead due to his W. Position your Q blade forward often. If he dashes onto you Lvl 3+, press Q+W early (don't save W to predict his W), keep trading with empowered Qs, and be ready to instantly E out when your W ends (through him if possible). Exploit your slightly superior empowered Q range while he goes for last hits. | |
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