
UrgotMatchups
Master every matchup: stats-driven builds, runes, skills, and laning insights, combined with Master-Tier tips and community contributions.
| Matchup | Threat | Games | WR | Gold @ 15 | Gold Diff | Tips | |
|---|---|---|---|---|---|---|---|
![]() Aatrox | Even | 483 | 52% | -236 | +679 | When Aatrox uses Q1, Q2, or Q3, E forwards to grab him through the animation, disabling his ability to align the rest of his abilities. Aatrox W is also bufferable with E. Look for E-Flash-Ignite-R execution around 40-60% HP. If he gets ahead, play defensively under tower. | |
Skill Priority![]() W Purge Urgot slows himself while he unloads his weapon on nearby enemies. Prioritizes enemy champions Urgot has recently struck with other abilities and triggers Echoing Flames. ![]() Q Corrosive Charge Fires an explosive charge at the target location, dealing physical damage and slowing enemies caught in the explosion. ![]() E Disdain Urgot charges in a direction, shielding himself and trampling non-champion enemies. If he catches an enemy champion, he will stop and hurl them out of his way. 51.6% WR 287 Matches Summoner Spells![]() ![]() 49.5% WR 222 Matches Skill Order![]() Corrosive Charge Fires an explosive charge at the target location, dealing physical damage and slowing enemies caught in the explosion. 3 4 5 11 13 ![]() Purge Urgot slows himself while he unloads his weapon on nearby enemies. Prioritizes enemy champions Urgot has recently struck with other abilities and triggers Echoing Flames. 2 7 8 9 10 ![]() Disdain Urgot charges in a direction, shielding himself and trampling non-champion enemies. If he catches an enemy champion, he will stop and hurl them out of his way. 1 14 15 16 ![]() Fear Beyond Death Urgot fires a chem-drill that impales the first enemy champion hit. If that champion falls below a health threshold, Urgot judges them weak and can execute them. 6 12 17 Urgot vs Aatrox Runes![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 52.4% WR267 Matches Starting Items![]() ![]() ![]() 56.0% WR 125 Matches Core Items![]() ![]() ![]() 50.0% WR 38 Matches 4th Item Options![]() 52.2% WR67 Matches ![]() 56.4% WR39 Matches ![]() 51.7% WR29 Matches 5th Item Options![]() 39.3% WR28 Matches ![]() 66.7% WR21 Matches ![]() 41.7% WR12 Matches 6th Item Options![]() 42.9% WR7 Matches ![]() 33.3% WR3 Matches ![]() 66.7% WR3 Matches Laning Phase (@15 min)Gold Diff-236 CS Diff-10 XP Diff-493 Ally Ganks1.00 Enemy Ganks1.12 End of GameTotal Gold Diff+679 Total CS Diff-2 Split Push | |||||||
![]() Ornn | Easy | 437 | 50% | +379 | +2,051 | Urgot is vulnerable until he hits Black Cleaver. Ornn W blocks Urgot E (no flip, but still stuns). If he uses Q-E knockup, press E immediately after being knocked up to flip him. | |
![]() Mordekaiser | Not Favored | 394 | 52% | -364 | +581 | Hard wins 1-3 with Ignite. Level 6 is a loss unless you buy Maw of Malmortius (due to Morde stealing 10% of Urgot's high base stats). If he ults you, hide, kite, E, Q, and peel away in the Death Realm. If he has no R, 100-0 him. | |
![]() Garen | Easy | 391 | 54% | +75 | +425 | Do not confuse this for a matchup you cannot lose. Garen's W grants tenacity, which denies the stun duration on your E. Counter: Hit E, he uses W, then short trade him until 30-40% HP, then E-Flash-R for a surprise kill. You can kill him by walking backwards, using Q, then W. | |
![]() Darius | Not Favored | 379 | 55% | -418 | +204 | Level 1: Compete with his Q start. Walk inside his Q (inner ring) to avoid the outer edge damage/healing and start trading. Never let him hit 5 stacks. Level 2: E-Flash-Ignite combo at 60% HP. Darius E (Apprehend) is bufferable by Urgot E; use E reactively as he tries to pull you. Urgot W makes allies ghosted, preventing Darius from manipulating your position. | |
![]() Jax | Easy | 356 | 56% | +161 | +1,009 | Jax's E blocks auto-attacks and deals bonus damage based on blocked attacks. Jax can move while E'ing, making it easy for him to sidestep your E. Use short trades (Q-W) at two points in Q against Lethal Tempo Jax. | |
![]() Zaahen | Easy | 356 | 54% | +100 | +1,175 | ||
![]() Sion | Even | 355 | 46% | -135 | +491 | Sion R (Unstoppable Onslaught) is Unstoppable for the entire duration, meaning you should typically use your R for slowing utility rather than relying on R2 execution. However, Sion R can be buffered: if Sion's R is about to clash into you, press E to grab him through the animation and ignore his stun duration, preventing you from being disabled. You can also interrupt Sion's Q windup with your E. | |


















































