
YoneMatchups
Master every matchup: stats-driven builds, runes, skills, and laning insights, combined with Master-Tier tips and community contributions.
| Matchup | Threat | Games | WR | Gold @ 15 | Gold Diff | Tips | |
|---|---|---|---|---|---|---|---|
![]() Ahri | Not Favored | 1,124 | 46% | -295 | +52 | Always CS away from your wave so she must choose between poking you or the wave with Q. When you trade, position your Q3 so that the minions are between you and her, making it impossible for her to land Charm. Advanced trick: Q-Flash to the side to dodge her Charm, then quickly Ult her to catch her off guard. | |
Skill Priority![]() Q Mortal Steel Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies ![]() E Soul Unbound Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit. ![]() W Spirit Cleave Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed. 48.8% WR 949 Matches Summoner Spells![]() ![]() 42.0% WR 343 Matches Skill Order![]() Mortal Steel Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies 1 4 5 7 9 ![]() Spirit Cleave Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed. 2 14 15 17 18 ![]() Soul Unbound Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit. 3 8 10 12 13 ![]() Fate Sealed Yone blinks behind the last champion in a line with a slash so powerful it pulls all enemies hit towards him. 6 11 16 Yone vs Ahri Runes![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 46.1% WR1,091 Matches Starting Items![]() ![]() 46.0% WR 335 Matches Core Items![]() ![]() ![]() 44.2% WR 95 Matches 4th Item Options![]() 55.2% WR172 Matches ![]() 61.2% WR134 Matches ![]() 54.8% WR115 Matches 5th Item Options![]() 57.6% WR59 Matches ![]() 59.5% WR42 Matches ![]() 64.7% WR34 Matches 6th Item Options![]() 72.7% WR11 Matches ![]() 54.5% WR11 Matches ![]() 71.4% WR7 Matches Laning Phase (@15 min)Gold Diff-295 CS Diff-2 XP Diff-236 Ally Ganks1.03 Enemy Ganks1.44 End of GameTotal Gold Diff+52 Total CS Diff+12 Split Push | |||||||
![]() Yasuo | Favored | 1,110 | 53% | -58 | +310 | Yasuo is strong early game and this matchup is very Yasuo-favored. Completely concede Level 1 and 2. You need to W in advance when he E's onto you to get the shield. Bone Plating is very important. You have two conditions to win a trade: you must pop his shield, AND you must be in your E. Be patient with your Qs and follow his E movement. Exhaust is very good here. | |
![]() Viktor | Even | 713 | 49% | +35 | +308 | This is a boring and telegraphed lane. Early game, time your W to negate his Q damage while farming. When trading, get Q3, E at him, deal damage, and E back before his W is about to stun you. If he walks back up (since his W is his only defense), you can Ult back in to kill him. You can time your Ult right before his W stun to buffer it. | |
![]() Ornn | Easy | 533 | 56% | +483 | +2,134 | Ornn's main damage is his W. You must save your E to dodge his W and the resulting Brittle. When trading, Q3 at him to bait his W, then E behind him so the W does not apply Brittle. If he uses Q and then E's into it, you can use E to dodge the knockup. You can time your Ult/Q3 when he Ults to buffer through the CC. | |
![]() Aatrox | Easy | 511 | 49% | -369 | +230 | Do not trade with him when he has his passive auto up. Use your e to dodge his q2 or q3 sweet spots or use it to get out of his w. Avoid fighting him when he is in his ult, since he might be able to outheal your damage. | |
![]() Zed | Hard | 510 | 48% | -565 | -934 | Zed is a major mental block, but the key is his W. As soon as he W's at you, abuse your E movement speed or W to dodge his Q damage. Continue running at him to force a good trade or force him to take his W back, then E back. This pattern ensures you always have control of the lane. | |
![]() Kassadin | Easy | 509 | 50% | +550 | +91 | This is a very easy lane, but annoying to kill. Freeze the wave pre-6 because he has no way of killing you. Post-6, do not E-Q3 as he will just Ult away. Instead, use Q3 to trade. If he Ults to dodge the Q3, then you use E to follow and trade. Use W on his Q to reduce poke. | |
![]() Akali | Very Hard | 465 | 47% | -596 | -600 | Very difficult matchup for Yone where you don't have agency. Only go for short trades, taking Grasp. Only Q3 if a minion is between you and her to block her E. Never use E until she uses her W (stealth), or you will get zero value from your E duration. When she Ults, instantly Ult where she dashes or Ult away to trade Ults/escape. | |

















































