
YuumiMatchups
Master every matchup: stats-driven builds, runes, skills, and laning insights, combined with Master-Tier tips and community contributions.
| Matchup | Threat | Games | WR | ADC Gold @ 15 | ADC Gold Diff | Tips | |
|---|---|---|---|---|---|---|---|
![]() Nami | Hard | 1,471 | 47% | -120 | +345 | ||
Skill Priority![]() E Zoomies Shields Yuumi and boosts Move Speed and Attack Speed. If she's attached, she passes it to her ally instead. ![]() Q Prowling Projectile Yuumi fires a missile, dealing damage and slowing first target hit. It deals bonus damage and an enchanced slow if it takes at least 1.35 seconds to get to its target. While on her Best Friend, the slow is always enhanced and grants bonus On-Hit damage to her ally. While Attached, the missile can be controlled with your cursor for a brief period. ![]() W You and Me! Yuumi dashes to a target ally, becoming untargetable from everything except turrets. While on her Best Friend, she gains Heal & Shield Power and grants her Ally On-Hit healing. 46.5% WR 703 Matches Summoner Spells![]() ![]() 46.8% WR 731 Matches Skill Order![]() Prowling Projectile Yuumi fires a missile, dealing damage and slowing first target hit. It deals bonus damage and an enchanced slow if it takes at least 1.35 seconds to get to its target. While on her Best Friend, the slow is always enhanced and grants bonus On-Hit damage to her ally. While Attached, the missile can be controlled with your cursor for a brief period. 1 4 7 10 ![]() You and Me! Yuumi dashes to a target ally, becoming untargetable from everything except turrets. While on her Best Friend, she gains Heal & Shield Power and grants her Ally On-Hit healing. ![]() Zoomies Shields Yuumi and boosts Move Speed and Attack Speed. If she's attached, she passes it to her ally instead. 2 3 5 8 9 ![]() Final Chapter Yuumi channels five waves that damage enemies and heal allies. Yuumi can move, attach, and cast Zoomies! while channeling. While on her Best Friend, this spell also follows her mouse. 6 11 Yuumi vs Nami Runes![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 47.6% WR1,137 Matches Starting Items![]() 47.8% WR 247 Matches Core Items![]() ![]() ![]() 58.3% WR 151 Matches 4th Item Options![]() 58.1% WR148 Matches ![]() 57.9% WR133 Matches ![]() 65.8% WR79 Matches 5th Item Options![]() 58.1% WR31 Matches ![]() 74.1% WR27 Matches ![]() 61.5% WR26 Matches 6th Item Options![]() 75.0% WR4 Matches ![]() 100.0% WR2 Matches ![]() 100.0% WR2 Matches Laning Phase (@15 min)Gold Diff-119 CS Diff-5 XP Diff+215 Ally Ganks1.81 Enemy Ganks1.36 End of GameTotal Gold Diff-68 Total CS Diff-9 Split Push | |||||||
![]() Sona | Hard | 847 | 46% | +160 | +584 | ||
![]() Thresh | Very Hard | 816 | 46% | -416 | -361 | ||
![]() Nautilus | Very Hard | 715 | 44% | -580 | -464 | ||
![]() Lulu | Not Favored | 709 | 48% | -30 | +87 | ||
![]() Karma | Very Hard | 676 | 47% | -261 | +413 | ||
![]() Leona | Very Hard | 530 | 41% | -328 | -12 | ||
![]() Senna | Very Hard | 527 | 50% | +91 | +967 | ||















































